Product Features
- Open-Ended Universe - Play missions randomly or follow the storyline. The universe is open for exploration, and the game evolves based on the decisions you make. Demolish pirate bases or supply depots and watch the political fallout. Lane Hackers go after cargo vessels if you disable trade lanes. Support your local cop...or not. The choice is yours but the universe won't wait for you.
- Dynamic Reputation - Your choice in missions, your successes, your failures...they all change your reputation constantly. Play as a Naval Officer and everyone associated with the Navy will treat you better. Become a pirate and hunt down cargo vessels and youll soon have friends in low places. The missions youre offered and the technology you have access to all depend on who you become.
- Distinctive Styles of Play - Chase the almighty dollar, disrupt the corrupt government, enforce the law, chase human prey...every game is different. Want access to easy money? Become a Lane Hacker: take dowenemies blind. Politics and intrigue are everywhere in the universe. If you have what it takes to be a CEO here on Earth....
- Intuitive Interface - Master the intricacies of space combat via mouse. Don't have a joystick? Hate all those buttons anyway? A mouse and a keyboard puts you in the game.
Amazon.com Review
In the open-ended space action/adventure game Freelancer you play a ne'er-do-well with a lucky streak, one of two survivors of a space disaster. Penniless and shipless, you venture around a space dock until you find a ship and a job. You'll encounter a heady mix of canned missions that follow one main quest, and a million opportunities to make money or aggravate the various factions that co-exist in the universe. Like an online role-playing game, or Bethesda's Morrowind, you determine who your enemies are and who your friends are by your own actions, and, in another nod to role-playing, you can customize your ship with guns, rockets, and equipment just as you would customize a RPG character with swords, bows, and magic items. Best of all, you can play cooperatively with friends or fight it out with enemies online.
The backstory posits a future where various countries, divided by both nationality and, seemingly, race, have boarded massive colony ships and ventured into a wormhole that appeared within reach of our crude space technology. They found themselves in a galaxy far, far away and they got stuck there when the wormhole collapsed. They quickly colonized new home worlds and named everything with familiar locales that make navigation a breeze. In the American sectors you'll feel at home entering the New York system and landing at a spaceport called Manhattan, for example. While contrived, this device is used beautifully and it's far better than having to memorize a bunch of sci-fi names and remembering where they are, perfect for a massive universe such as this one.
Though Freelancer is set in space, it is technically not a space simulation. The game was designed to be accessible to casual gamers. For example, Freelancer makes you use the mouse for ship control. This is quite a shift for a game genre normally known to require joystick control. But even old-school Wing Commander or X-Wing fans may find that the sacrifice of verisimilitude is made up for with gains in agility. The mouse controls your guns, while you use the keyboard to maneuver around the rich universe that developer Digital Anvil has constructed. Much like a first-person shooter, you can dodge and weave while precisely blasting your enemies.
Despite the game's age, its graphics are spectacular, as is the sound and voice acting, and in that way, fighting and trading with friends or alone, Freelancer proves worth the wait. Just keep in mind that it is explicitly not a hardcore space simulation, and you'll have to leave your joystick on the shelf. --Andrew S. Bub
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